A mobile application leveraging the Android operating system and a device’s camera to ascertain a user’s point of gaze on the screen is a technology with growing relevance. These applications utilize computer vision algorithms to process the video feed from the camera and estimate where the user is looking. They offer a means of interaction and data collection beyond traditional touch inputs.
The significance of this technology lies in its potential to enhance accessibility for individuals with motor impairments, enabling hands-free control of devices. Furthermore, it allows developers and researchers to gain insights into user behavior and interface usability by tracking visual attention. Historically, eye-tracking equipment was confined to dedicated hardware setups, but the advent of sophisticated mobile processors and improved camera technology has brought this capability to the Android platform. The benefits extend to market research, gaming, and assistive technologies.